ORGANIZER/PRESENTER:
Otto Luna, Visual Resources Librarian, University of New Hampshire
THIS WORKSHOP IS FULL.
Photogrammetry, the process of creating 3D digital models from a series of still photographs, has the potential of making cultural heritage objects and collections more accessible. The low-cost and relatively easy-to-learn technique allows for the quick creation of highly-accurate 3D renderings of objects, from small statuettes, to entire buildings and historic sites. Several cultural heritage institutions, including the British Museum and the Réunion des musées nationaux – Grand Palais, are already employing photogrammetry to provide greater access to their collections. And the technique was a key topic of conversation at a recent conference on 2D and 3D photography held at the Rijksmuseum in Amsterdam (http://www.rijksmuseum.nl/en/2d3d). Given the increasing importance of 3D visualization in the cultural heritage field, this workshop will focus on the basics of photogrammetry, from image capture and editing, to working with photogrammetry software such as Agisoft Photoscan and Autodesk Remake, to editing and sharing 3D models on websites such as Sketchfab. Employing a small statuette as a working example, the 4-hour-long workshop will include discussions, demonstrations and hands-on activities on all aspects of the photogrammetry workflow. The end result of the workshop will be the creation of a 3D model similar to the one available at this link: https://skfb.ly/6pNoN. Upon completion of the workshop, participants will be empowered to begin their own experiments in photogrammetry.